Humanizing emerging technology through user experience

I am a product designer with over 10 years experience working with emerging technology, including quantum computing, AI, and much more.

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Software Product Design

My primary portfolio includes enterprise software for quantum computing and AI. Enter the password below or contact me to see this section of my portfolio.

Other Design Projects

These are projects ranging from exhibitions to art installations to crowd sourced initiatives.

Archive

Old projects that didn't make the cut. View at your own risk.

About Me

Summary

My name is Joel Russell Huffman but most people call me Russell. I am currently the UX product manager at Quantum Computing Inc where I work with an interdisciplinary team of expert in the field of quantum optics and nanophotonics. I leverage my skills in product management and design to distill those expertise into digestable and consumble material.

Experience

Quantum Computing Inc

Aug 2013 to Present - UX Product Manager

As the UX Product Manager at QCi, I am primarily responsible for creating and maintaining an externally facing learning and enablement platform. I am also responsible for the marketing website and company messaging.

IBM

July 2016 to July 2023 - Design Lead

As the design lead for the Qiskit team within IBM Quantum, I led the design of IBM Quantum’s education platform, known as the Qiskit Textbook. To date, this platform is the industry leader for learning quantum computing where we support over 50K monthly active users as well as over 1B quantum executions to date.

Georgia Institute of Technology

August 2014 to May 2016 - Research & teaching Assistant

As a teaching assistant, my role was to assist in leading lessons for the Intro to Computational Media class of over 75 undergraduate computer science students, lead workshops outside of class, and grade papers, assignments, and projects. As a research assistant, my role was to Identify and develop platform needs and to conduct product and literature reviews of existing platforms/processes and develop supporting infrastructure that enable project studio work to proceed.

Porsche Cars North America

April 2015 to Sept 2015 - Intern Web Development Engineer

As a teaching assistant, my role was to assist in leading lessons for the Intro to Computational Media class of over 75 undergraduate computer science students, lead workshops outside of class, and grade papers, assignments, and projects. As a research assistant, my role was to Identify and develop platform needs and to conduct product and literature reviews of existing platforms/processes and develop supporting infrastructure that enable project studio work to proceed.

Signature Design

May 2012 to Aug 2014 - Associate Interpretive Designer

As an associate interpretive designer, my role was to do web development, map design, computer rendering, animation, as well as marketing and consulting new clients. Projects include national heritage areas, nature preserves, historic neighborhoods, and schools.

The 42nd Floor, LLC

January 2011 to May 2012 - Graphic Designer and Assistant Manager

As a graphic designer and assistant manager, my role was to design custom apparel, consult and correspond with clientele, and manage the storefront. Work included on-the-spot graphic design for clients in Photoshop and on-the-spot printing of garments.

Education

Master of Science in Digital Media at Georgia Tech.

GPA: 4.0

Graduated Spring 2016

Bachelor of Art in Fine Art from Georgia College and State University.

GPA: 3.6

Graduated Spring 2012

Accomplishments

Intellectual Property Developmentt

From 2016 to present, I have been involved in creating and disclosing inventions, which have resulted in 9 patents filed with the US patent office, including 5 quantum computing patents.
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SxSW Speaker

I was invited to be a panel speaker at SxSW in 2022 by The New School's Innovation Center on a panel called "Quantum Computing for Design and Social Good" to discuss my collaboration with them on the Quantum Design Jam, an event where we introduced quantum computing to artists and designers.
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Sotheby's Art

In 2022 I collaborated with AI artist Pindar Van Arman to create an artwork called Quantum Skull that was exhibited at Sotheby's. To the best of our knowledge, this was the first artwork that utilizes quantum computing to be sold at a Sotheby’s auction.
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Manhattan Art Installation

In 2022 I completed an artwork called Teleportation Disk installed in an IBM office in New York City. The piece is the first of its kind in that it uses a real quantum computer to procedurally generate the artwork.
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Quantum Art Exhibition

Since 2020, I have built a relationship with The New School’s Innovation Center and the Parson School of Design in New York City by doing quantum computing hackathons and guest lectures. In March of 2023, I organized an art exhibition in partnership between IBM and The New School where every artwork utilizes quantum computing.
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Wild Ducks Playing Cards

I organized and led the Wild Ducks Playing Cards, a project where artists from around the world each illustrate a single card for a deck of cards. The project was done 3 different times over the course of 3 years, and in total included over 120 artists from over 25 countries and 6 continents.
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Successful Kickstarter campaign

In late 2016 I ran a kickstarter campaign for a hand illustrated deck of cards. The project reached 100% funding in the first 24 hours and was ultimately funded over 300%.
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Contact Me

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